F4MP/tiltedcode/Code/encoding/Structs/Skyrim/AnimationGraphDescriptor_DeerRootBehavior.h

9 lines
199 B
C
Raw Normal View History

#pragma once
struct AnimationGraphDescriptorManager;
struct AnimationGraphDescriptor_DeerRootBehavior
{
AnimationGraphDescriptor_DeerRootBehavior(AnimationGraphDescriptorManager& aManager);
};