F4MP/tiltedcode/Code/client/Games/Skyrim/Components/BGSKeywordForm.h

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#pragma once
#include <Components/BaseFormComponent.h>
struct BGSKeyword;
struct BGSKeywordForm : BaseFormComponent
{
virtual bool Contains(BGSKeyword* apKeyword) const;
virtual void sub_5();
BGSKeyword** keywords;
uint32_t count;
};