mirror of
https://github.com/Jous99/F4MP.git
synced 2026-01-13 00:20:54 +01:00
15 lines
283 B
C
15 lines
283 B
C
|
|
#pragma once
|
||
|
|
|
||
|
|
#include <Structs/GridCellCoords.h>
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Dispatched when the local player moves to a different cell,
|
||
|
|
* whether that is an exterior or interior cell.
|
||
|
|
*/
|
||
|
|
struct CellChangeEvent
|
||
|
|
{
|
||
|
|
GameId CellId{};
|
||
|
|
GameId WorldSpaceId{};
|
||
|
|
GridCellCoords CurrentCoords{};
|
||
|
|
};
|