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16 lines
205 B
C
16 lines
205 B
C
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#pragma once
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#ifndef TP_INTERNAL_COMPONENTS_GUARD
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#error Include Components.h instead
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#endif
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struct PlayerComponent
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{
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PlayerComponent(uint32_t aId)
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: Id(aId)
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{
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}
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uint32_t Id;
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};
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