F4MP/tiltedcode/Code/encoding/Structs/Skyrim/AnimationGraphDescriptor_WerewolfBehavior.h

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#pragma once
struct AnimationGraphDescriptorManager;
struct AnimationGraphDescriptor_WerewolfBehavior
{
static const uint64_t m_key = 9732983738769370819;
AnimationGraphDescriptor_WerewolfBehavior(AnimationGraphDescriptorManager& aManager);
};