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10 lines
228 B
C
10 lines
228 B
C
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#pragma once
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struct AnimationGraphDescriptorManager;
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// Gargoyles
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struct AnimationGraphDescriptor_VampireBruteRootBehavior
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{
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AnimationGraphDescriptor_VampireBruteRootBehavior(AnimationGraphDescriptorManager& aManager);
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};
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