F4MP/codigos originales/tiltedcode/Code/client/Services/InputService.h

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#pragma once
struct OverlayService;
/**
* @brief Handles input handling for the UI.
*/
struct InputService
{
InputService(OverlayService& aOverlay) noexcept;
~InputService() noexcept;
static LRESULT WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
TP_NOCOPYMOVE(InputService);
};