F4MP/codigos originales/tiltedcode/Code/client/Games/Skyrim/NetImmerse/NiNode.h

15 lines
286 B
C
Raw Permalink Normal View History

#pragma once
#include <NetImmerse/NiAVObject.h>
#include <NetImmerse/NiTObjectArray.h>
struct NiNode : NiAVObject
{
virtual ~NiNode();
// in reality:
// NiTObjectArray<NiPointer<NiAVObject>> children;
// but we are lazy:
NiTObjectArray<NiAVObject*> children;
};