F4MP/codigos originales/tiltedcode/Code/client/Games/Skyrim/ExtraData/ExtraSoul.h

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#pragma once
#include "ExtraData.h"
enum class SOUL_LEVEL
{
SOUL_NONE = 0x0,
SOUL_PETTY = 0x1,
SOUL_LESSER = 0x2,
SOUL_COMMON = 0x3,
SOUL_GREATER = 0x4,
SOUL_GRAND = 0x5,
SOUL_LEVEL_COUNT = 0x6,
};
struct ExtraSoul : BSExtraData
{
inline static constexpr auto eExtraData = ExtraDataType::Soul;
SOUL_LEVEL cSoul{};
};
static_assert(sizeof(ExtraSoul) == 0x18);