#pragma once

/**
 * @brief Dispatched whenever an actor talks
 */
struct DialogueEvent
{
    DialogueEvent(uint32_t aActorID, String aVoiceFile)
        : ActorID(aActorID)
        , VoiceFile(aVoiceFile)
    {
    }

    uint32_t ActorID;
    String VoiceFile;
};
